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UI Redesign:
Watch_Dogs 2
After getting the platinum trophy, I decided to choose this game for my final project in UI Design class.
Based on my own experiences playing the game, I changed the art style of the UI and added a couple of new features: day/night mode which will change automatically in the game, a new tablet device to help players organize their missions and tasks easier, and the weapon logos on the main screen for convenience.
Prototype Screenshots
Some of the screenshots of the final prototype, including the loading screen, game read screen, menu, setting screen, pause screen, and main screen with both phone and tablet menus.
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